DBEditor
- Last edited 12 years ago by 192.168.100.1
EQEmulator Database Editor v1.0
The articles in this category are documentation, functionality and procedures for using the project DBEditor v1.0. This editor is not available to the public, because it is very specific to our tasks and would serve no purpose to the general server admin or user. A second version of our editor, the Database Editor v2.0, will be the one released to the public as a Apache/PHP/MySQL solution for general use.
First, an overview of the main menu bar --
Home
This is the landing pad when you first log into the editor. Here you will find news and information about what is going on inside the editor itself, usually only updated when John Adams adds or changes functionality within the editor.
Characters
The Character Editor is for editing all aspects of a character's (player) data.
Items
The Item Editor is where you can search for specific items and edit the items properties. Items that possess "clicky" functionality can also use ItemScripts, which can be edited here as well.
Quests
The Quest Editor is for building the quest details and Quest scripts necessary for completing complex tasks given by NPCs in-game.
Spells
The Spell Editor (redesigned 2013.10.21) is the gateway to editing spells, their effects, the values that are passed to the LUA engine, and to edit the LUA scripts for Spells.
Spawns
The Spawn Editor is where you can edit NPCs, Objects, Signs, Widgets and Groundspawns - basically, anything that you can pop into your world that wasn't already there. You can edit appearances, positions, and the SpawnScripts assigned to the spawns.
Server
The Server Editor is where you would edit the Core Server Data (that is, required or global system data) used by your server. Things like starting abilities, locations, the commands your server allows, faction data, etc.
Zones
The Zone Editor is for setting up all details pertaining to Zones, including setting up complex Zone scripts to enhance a players experience in your world.
Admin
The System Administration is an area of the DB Editor that is not really for editing, as much as maintaining the existing data integrity, verifying things work the way they say, or generating content between Raw Data sources and our development world - which is why earlier it was said this editor does not really pertain to the public's interest.
From the Admin editor is where Content Designers will build zones and Spawn Scripts based on raw, parsed data from our logs.