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Tools

Revision as of 19:46, 24 June 2015 by Cynnar (talk | contribs)

EQ2Emulator: Tools


All of the released tools are available on the EQ2Tools SVN Repository (name: anonymous, no password required).


All pages within need further documentation.


Client Launcher

An interface used to automatically update the eq2_defaults.ini file for multiple connection points.


This tool has been developed and is maintained by Jabantiz.


DBEditor v1.0

This is a private web-based editor used by the Content Design team.


DBEditor v2.0

The public version of our web-based DB Editor (in development).


EQ2EMuPatcher

A tool originally designed by Image as a 3rd-party tool, EQ2EMuPatcher has been adopted by the project as an easy way to patch your local client with an Everquest2.exe that is compatible with EQ2Emulator servers.


EQ2EmuDBPatcher

This tool updates your local World database with critical core server data plus configurable content data (in development).


EQ2EmuQuestCreator

A menu-driven Quest (LUA) Script generator.

Download: EQ2EmuQuestCreator


EQ2EmuPacketTool

Converts packetlog packet data into a hexadecimal format for use in C++ code.

Download: EQ2EmuPacketTool


EQ2PacketCollector

The packet collector tool builds raw data logs of your game session to be used by PacketParser and other tools for server development.

Note: Due to SOE now detecting the use of this tool, it is no longer available to the general public though still used by our Content Design team.


EQ2WorldBuilder

A wizard-driven content generator for building custom EQ2Emulator servers.


EQ2ZAMParser

A tool for parsing the data from EQ2 Zam's website into a local database for use in our content development.


MovementLoopGenerator

A tool to automate the movement of NPCs by creating the necessary LUA script commands.


PacketAnalyzer

A tool to help developers analyze collected packet logs and make adjustments to both opcodes and the data structs.


PacketParser

A developer tool that analyzes collected Packet Logs and turns the data into useful game data.