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Developer:Equations
Revision as of 18:55, 23 November 2010 by John Adams (talk | contribs) (Reverted edits by Iheqidela (talk) to last revision by Matthew Thompson)
This page is for placing equations used on the live servers to implement combat, leveling, etc.
Defensive Mechanics
Offensive Mechanics
Stats and Skills
- All stat cap maximums have been increased from [ 7 * Level + 20 ] to [ 15 * level + 20 ]
- Stat benefits are now on a diminishing returns curve
- The maximum benefit that each stat provides, including power pool size, melee damage bonus, spell damage bonus, hit points, and defense has been increased
- Classes that use multiple stats for power pools have had their maximum power possible increased by up to +25% if they are high enough in both stats. This is meant to offset the difficulty of having to increase multiple stats
- Skill caps have increased from [ 6 * Level ] to [ 6.5 * Level ]