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LUA:SetStepFailed

LUA Functions: SetStepFailed()

This will set the given step as failed


Syntax

SetStepFailed(param1, param2, param3)


Parameters

Required - param1 (Spawn), param2 (int32), param3 (int32)
param1 is the player who we are failing a step for
param2 is the ID for the quest we are failing
param3 is the step we are failing


Usage

local Quest = 1234
function hailed(NPC, Spawn)
    SetStepFailed(Spawn, Quest, 2)
end

When the NPC is hailed it will cause the player to fail step 2 of quest 1234