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LUA:SetSpellList

LUA Functions: SetSpellList()

Changes the given spawns primary and secondary spell lists


Syntax

SetSpellList(param1, [param2], [param3])


Parameters

Required - param1 (Spawn)
param1 is the spawn who's spell list we want to set
Optional - param2 (int32), param3 (int32)
param2 is the id of the primary spell list
param3 is the id of the secondary spell list


Usage

function spawn(Spawn)
    SetSpellList(Spawn, 1234)
end

When the NPC spawns its primary spell list will be set to 1234 and secondary set to 0

Notes

param1 must be a NPC

Spell list ID's come from the `spawn_npc_spells` table

param2 and param3 default to 0, which will clear the spell lists