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LUA:SayOOC
- Last edited 12 years ago by I need to Update My Profile
LUA Functions: SayOOC()
Has the given spawn say the given message in /ooc
Syntax
SayOOC(param1, param2, [param3])
Parameters
- Required - param1 (Spawn), param2 (string)
- param1 is the spawn we want to speak
- param2 is the message we want the spawn to say
- Optional - param3 (Spawn)
- param3 is the player to send the message to
Usage
function hailed(NPC, Spawn)
SayOOC(NPC, "This is me talking in ooc")
end
When hailed the NPC will talk in /ooc
Notes
If param3 is given the message will only go to the given player, else it will go to all players in range