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LUA:GetLevel
Returns the current adventure level of param. The parameter can be either a player or the NPC currently being interacted with.
Syntax
var = GetLevel(param)
Must be a reference to a player or NPC.
Parameters
Required: param (int) usually "NPC" or "Spawn"
Usage
function hailed(NPC, Spawn) Say(NPC, "Your current level is " .. GetLevel(Spawn) .. "! Ooh, uber!") end
This makes the NPC respond to the player who hails it with the players current adventure.