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LUA:GetLevel

Returns the current adventure level of param. The parameter can be either a player or the NPC currently being interacted with.

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Syntax

var = GetLevel(param)

Must be a reference to a player or NPC.


Parameters

Required: param (int) usually "NPC" or "Spawn"


Usage

 function hailed(NPC, Spawn)
   Say(NPC, "Your current level is " .. GetLevel(Spawn) .. "! Ooh, uber!")
 end

This makes the NPC respond to the player who hails it with the players current adventure.