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LUA:GetGroup

LUA Functions: GetGroup()

Returns a lua table (array) of all the spawns in the given spawns group.


Syntax

var = GetGroup(param1)


Parameters

Required - param1 (Spawn)
param1 is the spawn we are getiing group members from


Usage

function hailed(NPC, Spawn)
    var = GetGroup(Spawn)

    if var == nil then
        Say(NPC, "I do not speak to loners...")
    else
        FaceTarget(NPC, Spawn)
        for k,v in ipairs(var) do
           Say(NPC, GetName(v))
        end
    end
end

This makes the NPC say the name of every player in the group, or if the player is not grouped the npc says "I do not speak to loners..."


Notes

This works for both player groups and spawn groups.


Reference

Forum post on GetGroup()