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LUA:BlurVision
- Last edited 4 years ago by Vlash Nytefall
LUA:AllFunctions - BlurVision
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Blurs the vision of the given spawn
Syntax
BlurVision(param1, param2)
Parameters
- Required - param1 (Spawn), param2 (float)
- param1 is the spawn who's vision we are blurring
- param2 is the intensity to blur it by
Example
function hailed(NPC, Spawn)
BlurVision(Spawn, 0.5)
end
When the NPC is hailed it will blur the vision of the player
Notes
To return the vision to normal set it to 0