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Developer:Release 0.3

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EQ2Emulator 0.3 Release

EQ2Emulator v0.3 was released on November 15, 2007 by Lethalencounter.


Release 0.3 additional developers: None.


Build 0.2.13

11/14/2007
LethalEncounter: Character Select will now correctly display a World server's version.


Build 0.2.12

11/12/2007
LethalEncounter: Added Starting tables for automatically updating tables for new characters. Information like zones, items, etc.

See this thread for more details.


Build 0.2.10

11/11/2007
LethalEncounter: Fixed a bug with the sprint spell that was allowing the client to run at 40% even after they removed the effect.
LethalEncounter: Added character_spells table. The spells in knowledge book are created from this table.
LethalEncounter: Added hot bar feature by dragging spells from knowledge book to any hotbar.
LethalEncounter: Added save feature to hotbars that will save their order. (Saves to DB every 60 seconds if hotbars are updated)
LethalEncounter: Fixed several issues with spells, hotbars, and knowledge book.
LethalEncounter: Fixed delete problem on Login.
LethalEncounter: Increase max number of characters that can be created on Login to 10.
LethalEncounter: Fixed display of zonename on character select.
LethalEncounter: Added zone update that will send your new zone name to Login for displaying on character select when you /zone.
LethalEncounter: Now saves your level correctly after you use /level.
LethalEncounter: Found and set expansion information field.


Build 0.2.9

11/08/2007
LethalEncounter: Fixed some crash problems with VS .Net 2005.


Build 0.2.8

11/07/2007
LethalEncounter: Only sends spawns to the player if they are in the proximity of the spawn.
LethalEncounter: Removes the spawn from the player's list once the player moves far enough away.
LethalEncounter: Fixed bug with /spawn that wasnt assigning a new spawn id.
LethalEncounter: Added /speed command.
LethalEncounter: Fixed a few bugs with the proximity code.


Build 0.2.7

11/03/2007
LethalEncounter: Fixed a crash bug with long zone names.
LethalEncounter: If a player doesnt inclue coordinates when using /spawn it will default to the player's coordinates.
LethalEncounter: Fixed motd, it will now correctly load from database.
LethalEncounter: Fixed bug with combat that allowed you to attack yourself.


Release Files

Files available via Sourceforge as well as SVN.

Source Binaries


Previous Releases

Current Development
EQ2Emulator 0.6
EQ2Emulator 0.5
EQ2Emulator 0.4
EQ2Emulator 0.3
EQ2Emulator 0.2
EQ2Emulator 0.1
Previous Releases - A New Beginning