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LUA:SetHeading

LUA Functions: SetHeading()

Sets the heading of the given spawn


Syntax

SetHeading(param1, param2)


Parameters

Required - param1 (Spawn), param2 (float)
param1 is the spawn who's heading we want to set
param2 is the heading we want to set


Usage

function hailed(NPC, Spawn)
    SetHeading(NPC, 180.5)
end

When hailed the NPC will change its heading to 180.5 degrees