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LUA:Say
- Last edited 10 years ago by I need to Update My Profile
LUA Functions: Say()
Has the given spawn say the given message
Syntax
Say(param1, param2, [param3], [param4])
Parameters
- Required - param1 (Spawn), param2 (string)
- param1 is the spawn we want to speak
- param2 is the message we want the spawn to say
- Optional - param3 (Spawn), param4 (int32)
- param3 is the player to send the message to
- param4 is the language id to talk in
Usage
function hailed(NPC, Spawn)
Say(NPC, "This is me talking")
end
When hailed the spawn will talk in the /say channel
Notes
If param3 is set the message will only go to the given player, else it will go to all players in range.