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Database:Items

Revision as of 12:36, 25 September 2009 by Bolly (talk | contribs)

About

The items tables offer an extremely flexible system for generating new armour, tradeskill items, food and much more!

Example

  • Step 1: Create the item in the items table

INSERT INTO items (name,item_type,icon,skill_id_req,slots) VALUES ('A dagger','Weapon',47,418532101,1); Find a skill_id_req by SELECT id,name FROM skills WHERE name LIKE '%Slashing%';

  • Step 2: Assign an appearance in the appearance table

INSERT INTO item_appearances (item_id,equip_type) VALUES (7,7415); Find an appearance (equip_type) by SELECT appearance_id, name FROM appearances WHERE name LIKE '%dagger%'

  • Step 3: Assign weapon information in the weapons table

INSERT INTO item_details_weapon (item_id, wield_style,damage_type,damage_low1, damage_high1,delay, damage_rating) VALUES (7,2,0,10,30,30,1);

  • Reload your items

/reload items

Damage Types

  • SLASH 0
  • CRUSH 1
  • PIERCE 2
  • HEAT 3
  • COLD 4
  • MAGIC 5
  • MENTAL 6
  • DIVINE 7
  • DISEASE 8
  • POISON 9
  • DROWN 10
  • FALLING 11
  • PAIN 12

Wield Styles

  • Dual 1
  • Single 2
  • Two Handed 3

Slots

  • PRIMARY_SLOT 1
  • SECONDARY_SLOT 2
  • HEAD_SLOT 4
  • CHEST_SLOT 8
  • SHOULDERS_SLOT 16
  • FOREARMS_SLOT 32
  • HANDS_SLOT 64
  • LEGS_SLOT 128
  • FEET_SLOT 256
  • LRING_SLOT 512
  • RRING_SLOT 1024
  • EARS_SLOT_1 2048
  • EARS_SLOT_2 4096
  • NECK_SLOT 8192
  • LWRIST_SLOT 16384
  • RWRIST_SLOT 32768
  • RANGE_SLOT 65536
  • AMMO_SLOT 131072
  • WAIST_SLOT 262144
  • CLOAK_SLOT 524288
  • CHARM_SLOT_1 1048576
  • CHARM_SLOT_2 2097152
  • FOOD_SLOT 4194304
  • DRINK_SLOT 8388608
  • TEXTURES_SLOT 16777216