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LUA:GetPlayerHistory

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LUA - GetPlayerHistory

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LUA Functions: GetPlayerHistory()

Gets a lua history value for a player


Syntax

GetPlayerHistory(param1, param2)


Parameters

Required - param1 (Spawn), param2 (int32)
param1 is the player we want to check
param2 is event id of the history we want


Returns

Value1 and Value2 of the history


Usage

function hailed(NPC, Spawn)
     if GetPlayerHistory(Player, 1) == 1 then
          Say(NPC, "Hello there!")
     end
end

This NPC will only reply if the history, with an event id of 1, has a value1 equal to 1


Notes

Can only be used on a player

This is not related to character history

If you want both value1 and value2 you would do

local val1, val2 GetPlayerHistory(Player, ID)