Content:DB Milestone
- Last edited 10 years ago by Vlash Nytefall
Content - DB Milestone 2
Return to: Content | Tutorials | Portal | Forum | Project Manager | Bug Tracker
This milestone is an effort to take all the knowledge we learned from data in Milestone 1, all the features we implemented, and advancements in log parsing and design a much more thorough database for release. This development cycle will be extremely process-oriented, controlled, and monitored for accuracy by our development staff and Beta Testers. Our goal is to achieve the best gaming experience possible for the features currently implemented.
The zones that will be included in the Milestone 2 are all of the classic zones better known as shattered lands.
Tassk: LUA Scripting
LUA.
- SpawnScripts
- SpellScripts
- QuestScripts
- ItemScripts
- ZoneScripts
Task: Loot Designer
Loots.
- Build Loot tables
- Assign to Spawns
- Smart Loot
Task: Spells Designer
Spells.
- Spell Data
- Spell Effects
- Spell Scripting
Task: Server Data
There is data the server will not function without. We refer to this as "Core Data". Without this data, appearances or effects will not work, players will not have skills and etc. Below are the categories of Server Core Data, with pages linking to the many different types.
This Core data is crtical data that the server will not even start up without. While there are no real checks that the data provided is valid, without this information, EQ2World.exe will die.
This Core data affects the game experience, whether it be appearances, commands the player can utilize, merchant lists, etc. While not mandatory, the gaming experience will be uneventful without this data.
This Core data provides the newly created characters with the proper information on first-world entry. Things like default factions, items, spells, and where the player starts based on race/class combinations. These are otherwise known as "Starting Data".
This Core data are merely pre-configured NPC setups for things like NPC gear stats, spells and skills, furthering the customization of your NPCs. This is not NPC appearance data! See details within this link.
(this document is incomplete)