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LUA:PlaySound

Revision as of 21:46, 11 September 2013 by Jabantiz (talk | contribs) (Created page with "= LUA Functions: PlaySound() = Has the given spawn play the given sound ==== Syntax ==== PlaySound(param1, param2, param3, param4, param5, [param6]) ==== Parameters ==== ; Re...")
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LUA Functions: PlaySound()

Has the given spawn play the given sound


Syntax

PlaySound(param1, param2, param3, param4, param5, [param6])


Parameters

Required - param1 (Spawn), param2 (string), param3 (float), param4 (float), param5 (float)
param1 is the spawn sending the sound
param2 is the sound to play
param3 is the x coordinate of the sound
param4 is the y coordinate of the sound
param5 is the z coordinate of the sound
Optional - param6 (Spawn)
param6 is a specific player to send the sound to


Usage

function hailed(NPC, Spawn)
    PlaySound(NPC, "blah.mp3", GetX(NPC), GetY(NPC), GetZ(NPC))
end

When hailed the NPC will play the blah.mp3

Notes

If param6 is not given it will play the sound for all clients in the zone