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LUA:IsInCombat

Revision as of 20:42, 11 September 2013 by Jabantiz (talk | contribs) (Created page with "= LUA Functions: IsInCombat() = Checks to see if the given spawn is in combat ==== Syntax ==== var = IsInCombat(param1) ==== Parameters ==== ; Required - ''param1'' (Spawn) :...")
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LUA Functions: IsInCombat()

Checks to see if the given spawn is in combat


Syntax

var = IsInCombat(param1)


Parameters

Required - param1 (Spawn)
param1 is the spawn we want to check


Usage

function hailed(NPC, Spawn)
    if IsInCombat(Spawn) then
        Say(NPC, "You are in combat")
    end
end

The NPC will respond if the player is in combat

Notes

Returns a bool