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LUA:Accepted

Revision as of 23:56, 19 March 2009 by Xanibunib (talk | contribs)

Calls up this function only if the offered quest is accepted. This function is usualy placed after a "function Init(Quest)" in your quest scripts. Here is an example...


function Accepted(Quest, QuestGiver, Player)
if QuestGiver ~= nil then
if GetDistance (Player, QuestGiver) < 30 then
FaceTarget (QuestGiver, Player)
conversation = CreateConversation()

AddConversationOption(conversation, "Blah blah blah")
StartConversation(conversation, QuestGiver, Player, "blah blah blah")
end
end
end