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  • 11:59, 12 September 2013 (diff | hist) . . (-1). . LUA:SetMaxHP(current)
  • 11:59, 12 September 2013 (diff | hist) . . (-1). . LUA:SetMaxHPBase(current)
  • 11:58, 12 September 2013 (diff | hist) . . (-1). . LUA:SetMaxPower(current)
  • 11:58, 12 September 2013 (diff | hist) . . (-1). . LUA:SetMaxPowerBase(current)
  • 11:58, 12 September 2013 (diff | hist) . . (+435). . N LUA:SetModelType(Created page with "= LUA Functions: SetModelType() = Sets the model of the given spawn ==== Syntax ==== SetModelType(param1, param2) ==== Parameters ==== ; Required - ''param1'' (Spawn), ''para...") (current)
  • 11:55, 12 September 2013 (diff | hist) . . (+485). . N LUA:SetMaxPowerBase(Created page with "= LUA Functions: SetMaxPowerBase() = Sets the base max power of the given spawn to the given amount ==== Syntax ==== SetMaxPowerBase(param1, param2) ==== Parameters ==== ; Re...")
  • 11:54, 12 September 2013 (diff | hist) . . (0). . LUA:SetMaxPower
  • 11:53, 12 September 2013 (diff | hist) . . (+454). . N LUA:SetMaxPower(Created page with "= LUA Functions: SetMaxPower() = Sets the max power of the given spawn to the given amount ==== Syntax ==== SetMaxPower(param1, param2) ==== Parameters ==== ; Required - ''pa...")
  • 11:52, 12 September 2013 (diff | hist) . . (+463). . N LUA:SetMaxHPBase(Created page with "= LUA Functions: SetMaxHPBase() = Sets the base max HP of the given spawn to the given amount ==== Syntax ==== SetMaxHPBase(param1, param2) ==== Parameters ==== ; Required - ...")
  • 11:51, 12 September 2013 (diff | hist) . . (+436). . N LUA:SetMaxHP(Created page with "= LUA Functions: SetMaxHP() = Sets the max HP of the given spawn to the given amount ==== Syntax ==== SetMaxHP(param1, param2) ==== Parameters ==== ; Required - ''param1'' (S...")
  • 23:18, 11 September 2013 (diff | hist) . . (+476). . N LUA:SetLootCoin(Created page with "= LUA Functions: SetLootCoin() = Sets the given spawns loot coins to the given value ==== Syntax ==== SetLootCoins(param1, param2) ==== Parameters ==== ; Required - ''param1'...") (current)
  • 23:16, 11 September 2013 (diff | hist) . . (+496). . N LUA:SetIntBase(Created page with "= LUA Functions: SetIntBase() = Sets the base intelligence for the given spawn to the given value ==== Syntax ==== SetIntBase(param1, param2) ==== Parameters ==== ; Required ...") (current)
  • 23:02, 11 September 2013 (diff | hist) . . (+465). . N LUA:SetInt(Created page with "= LUA Functions: SetInt() = Modifies the given spawns intelligence by the given amount ==== Syntax ==== SetInt(param1, param2) ==== Parameters ==== ; Required - ''param1'' (S...") (current)
  • 22:58, 11 September 2013 (diff | hist) . . (+467). . N LUA:SetHP(Created page with "= LUA Functions: SetHP() = Sets the given spawns HP to the given value ==== Syntax ==== SetHP(param1, param2) ==== Parameters ==== ; Required - ''param1'' (Spawn), ''param2''...") (current)
  • 22:55, 11 September 2013 (diff | hist) . . (+438). . N LUA:SetHeading(Created page with "= LUA Functions: SetHeading() = Sets the heading of the given spawn ==== Syntax ==== SetHeading(param1, param2) ==== Parameters ==== ; Required - ''param1'' (Spawn), ''param2...") (current)
  • 22:50, 11 September 2013 (diff | hist) . . (+597). . N LUA:SetCompletedDescription(Created page with "= LUA Functions: SetCompletedDescription() = Sets the completed description for the given quest ==== Syntax ==== SetCompletedDescription(param1, param2) ==== Parameters ==== ...") (current)
  • 22:42, 11 September 2013 (diff | hist) . . (+493). . N LUA:SetAgiBase(Created page with "= LUA Functions: SetAgiBase() = Sets the base agility for the given spawn to the given value ==== Syntax ==== SetAgiBase(param1, param2) ==== Parameters ==== ; Required - ''p...") (current)
  • 22:39, 11 September 2013 (diff | hist) . . (+446). . N LUA:SetAgi(Created page with "= LUA Functions: SetAgi() = Adds the given amount of agility to the given spawn ==== Syntax ==== SetAgi(param1, param2) ==== Parameters ==== ; Required - ''param1'' (Spawn), ...") (current)
  • 22:34, 11 September 2013 (diff | hist) . . (+472). . N LUA:SetAdventureClass(Created page with "= LUA Functions: SetAdventureClass() = Sets the class of the given spawn ==== Syntax ==== SetAdventureClass(param1, param2) ==== Parameters ==== ; Required - ''param1'' (Spaw...") (current)
  • 22:30, 11 September 2013 (diff | hist) . . (+8). . LUA:SayOOC(current)
  • 22:29, 11 September 2013 (diff | hist) . . (+644). . N LUA:SayOOC(Created page with "= LUA Functions: SayOOC() = Has the given spawn say the given message in /ooc ==== Syntax ==== SayOOC(param1, param2, [param3]) ==== Parameters ==== ; Required - ''param1'' (...")
  • 22:25, 11 September 2013 (diff | hist) . . (+641). . N LUA:Say(Created page with "= LUA Functions: Say() = Has the given spawn say the given message ==== Syntax ==== Say(param1, param2, [param3]) ==== Parameters ==== ; Required - ''param1'' (Spawn), ''para...")
  • 22:20, 11 September 2013 (diff | hist) . . (+481). . N LUA:RemoveSpellBonus(Created page with "= LUA Functions: RemoveSpellBonus() = Removes the spell bonus from the given spawn ==== Syntax ==== RemoveSpellBonus(param1) ==== Parameters ==== ; Required - ''param1'' (Spa...") (current)
  • 22:13, 11 September 2013 (diff | hist) . . (+515). . N LUA:RemoveSkillBonus(Created page with "= LUA Functions: RemoveSkillBonus() = Removes the skill bonus for the given spawn ==== Syntax ==== RemoveSkillBonus(param1) ==== Parameters ==== ; Required - ''param1'' (Spaw...") (current)
  • 22:09, 11 September 2013 (diff | hist) . . (+489). . N LUA:RemoveLootItem(Created page with "= LUA Functions: RemoveLootItem() = Removes the item with the given ID from the given spawns loot list ==== Syntax ==== RemoveLootItem(param1, param2) ==== Parameters ==== ; ...") (current)
  • 22:05, 11 September 2013 (diff | hist) . . (+49). . LUA:RemoveControlEffect
  • 22:04, 11 September 2013 (diff | hist) . . (+604). . N LUA:RemoveControlEffect(Created page with "= LUA Functions: RemoveControlEffect() = Removes the given type of control effect from the given spawn ==== Syntax ==== RemoveControlEffect(param1, param2) ==== Parameters ==...")
  • 21:58, 11 September 2013 (diff | hist) . . (0). . LUA:QuestIsComplete(current)
  • 21:58, 11 September 2013 (diff | hist) . . (+665). . N LUA:QuestStepIsComplete(Created page with "= LUA Functions: QuestStepComplete() = Checks to see if the given player has completed the given step for the given quest ID ==== Syntax ==== var = QuestStepComplete(param1, pa...")
  • 21:50, 11 September 2013 (diff | hist) . . (+583). . N LUA:QuestIsComplete(Created page with "= LUA Functions: QuestIsComplete() = Checks to see if the given player has completed the quest with the given ID ==== Syntax ==== var = QuestIsComplete(param1, param2) ==== P...")
  • 21:46, 11 September 2013 (diff | hist) . . (+851). . N LUA:PlaySound(Created page with "= LUA Functions: PlaySound() = Has the given spawn play the given sound ==== Syntax ==== PlaySound(param1, param2, param3, param4, param5, [param6]) ==== Parameters ==== ; Re...") (current)
  • 21:10, 11 September 2013 (diff | hist) . . (+565). . N LUA:MoveToLocation(Created page with "= LUA Functions: MoveToLocation() = Has the spawn move to the given location ==== Syntax ==== MoveToLocation(param1, param2, param3, param4) ==== Parameters ==== ; Required -...")
  • 21:02, 11 September 2013 (diff | hist) . . (+424). . N LUA:ModifyPower(Created page with "= LUA Functions: ModifyPower() = Modifies the power of the given spawn ==== Syntax ==== ModifyPower(param1, param2) ==== Parameters ==== ; Required - ''param1'' (Spawn), ''pa...") (current)
  • 20:59, 11 September 2013 (diff | hist) . . (+430). . N LUA:ModifyHP(Created page with "= LUA Functions: ModifyHP() = Modifies the HP for the given spawn ==== Syntax ==== ModifyHP(param1, param2) ==== Parameters ==== ; Required - ''param1'' (Spawn), ''param2'' (...") (current)
  • 20:55, 11 September 2013 (diff | hist) . . (+706). . N LUA:KillSpawnByDistance(Created page with "= LUA Functions: KillSpawnByDistance() = Kills all the spawns within the given distance of the given spawn ==== Syntax ==== KillSpawnByDistance(param1, param2, [param3], [param...") (current)
  • 20:47, 11 September 2013 (diff | hist) . . (-6). . LUA:KillSpawn(current)
  • 20:46, 11 September 2013 (diff | hist) . . (+401). . N LUA:KillSpawn(Created page with "= LUA Functions: KillSpawn() = Has a spawn kill another spawn ==== Syntax ==== var = KillSpawn(param1, param2) ==== Parameters ==== ; Required - ''param1'' (Spawn), ''param2'...")
  • 20:44, 11 September 2013 (diff | hist) . . (+440). . N LUA:IsPlayer(Created page with "= LUA Functions: IsPlayer() = Checks to see if the given spawn is a player ==== Syntax ==== var = IsPlayer(param1) ==== Parameters ==== ; Required - ''param1'' (Spawn) : ''pa...") (current)
  • 20:42, 11 September 2013 (diff | hist) . . (+435). . N LUA:IsInCombat(Created page with "= LUA Functions: IsInCombat() = Checks to see if the given spawn is in combat ==== Syntax ==== var = IsInCombat(param1) ==== Parameters ==== ; Required - ''param1'' (Spawn) :...") (current)
  • 20:40, 11 September 2013 (diff | hist) . . (+461). . N LUA:IsGateAllowed(Created page with "= LUA Functions: IsGateAllowed() = Checks to see if the given spawn can gate ==== Syntax ==== var = IsGateAllowed(param1) ==== Parameters ==== ; Required - ''param1'' (Spawn)...") (current)
  • 20:35, 11 September 2013 (diff | hist) . . (+487). . N LUA:IsBindAllowed(Created page with "= LUA Functions: IsBindAllowed() = Checks to see if the player can bind at its current location ==== Syntax ==== var = IsBindAllowed(param1) ==== Parameters ==== ; Required -...") (current)
  • 20:33, 11 September 2013 (diff | hist) . . (+414). . N LUA:IsAlive(Created page with "= LUA Functions: IsAlive() = Checks to see if the given spawn is alive ==== Syntax ==== var = IsAlive(param1) ==== Parameters ==== ; Required - ''param1'' (Spawn) : ''param1'...") (current)
  • 20:31, 11 September 2013 (diff | hist) . . (+575). . N LUA:HasPendingLoot(Created page with "= LUA Functions: HasPendingLoot() = Checks to see if the given player has pending loot with the given entity ==== Syntax ==== var = HasPendingLoot(param1, param2) ==== Parame...") (current)
  • 20:30, 11 September 2013 (diff | hist) . . (+79). . LUA:HasPendingLootItem(current)
  • 20:26, 11 September 2013 (diff | hist) . . (+587). . N LUA:HasPendingLootItem(Created page with "= LUA Functions: HasPendingLootItem() = Checks to see if the given player has pending loot with the given entity ==== Syntax ==== var = HasPendingLootItem(param1, param2) ===...")
  • 20:21, 11 September 2013 (diff | hist) . . (+413). . N LUA:HasMoved(Created page with "= LUA Functions: HasMoved() = Checks to see if the given spawn has moved ==== Syntax ==== var = HasMoved(param1) ==== Parameters ==== ; Required - ''param1'' (Spawn) : ''para...") (current)
  • 20:18, 11 September 2013 (diff | hist) . . (+514). . N LUA:HasFreeSlot(Created page with "= LUA Functions: HasFreeSlot() = Checks to see if the given player has an empty inventory slot ==== Syntax ==== HasFreeSlot(param1) ==== Parameters ==== ; Required - ''param1...") (current)
  • 20:12, 11 September 2013 (diff | hist) . . (+543). . N LUA:HasCollectionsToHandIn(Created page with "= LUA Functions: HasCollectionsToHandIn() = Checks to see if the given player has collections ready to be turned in ==== Syntax ==== HasCollectionsToHandIn(param1) ==== Param...") (current)
  • 20:09, 11 September 2013 (diff | hist) . . (+443). . N LUA:Harvest(Created page with "= LUA Functions: Harvest() = Has the given player harvest the given node ==== Syntax ==== Harvest(param1, param2) ==== Parameters ==== ; Required - ''param1'' (Spawn), ''para...") (current)
  • 20:06, 11 September 2013 (diff | hist) . . (+419). . N LUA:HandInCollections(Created page with "= LUA Functions: HandInCollections() = Turns in the completed collections for the given spawn ==== Syntax ==== HandInCollections(param1) ==== Parameters ==== ; Required - ''p...") (current)

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