User contributions
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- 18:58, 13 August 2013 (diff | hist) . . (+12) . . LUA:GetEquippedItemBySlot (current)
- 18:58, 13 August 2013 (diff | hist) . . (+334) . . N LUA:GetEquippedItemBySlot (Created page with "This function will return an item pointer from a player. ==== Syntax ==== GetEquippedItem([Spawn] Player, [int8] slot) ==== Usage ==== <pre> function hailed(NPC, Spawn) Has...")
- 18:26, 13 August 2013 (diff | hist) . . (+385) . . N LUA:IsStealthed (Created page with "This function will check if a spawn is stealth or not. ==== Syntax ==== IsStealthed([Spawn] Spawn) ==== Usage ==== <pre> function hailed(NPC, Spawn) if IsStealthed(Spawn) t...") (current)
- 18:17, 13 August 2013 (diff | hist) . . (+397) . . N LUA:IsInvis (Created page with "This function will return a true of false if a spawn is invis. ==== Syntax ==== IsInvis([Spawn] Spawn) ==== Usage ==== <pre> function hailed(NPC, Spawn) if IsInvis(Spawn) t...") (current)
- 18:09, 13 August 2013 (diff | hist) . . (-1) . . LUA:Stealth (→Usage)
- 18:08, 13 August 2013 (diff | hist) . . (-1) . . LUA:Stealth (→Usage)
- 18:07, 13 August 2013 (diff | hist) . . (+465) . . N LUA:Stealth (Created page with "This function will set a spawn to stealth or invis. For the second parameter 1 = stealth, any other value = invis. ==== Syntax ==== Stealth([Spawn] Target, [int8] stealth_type) ...")
- 18:03, 13 August 2013 (diff | hist) . . (+4) . . LUA:HasItemEquipped (→Usage) (current)
- 18:03, 13 August 2013 (diff | hist) . . (+521) . . N LUA:HasItemEquipped (Created page with "This function will return a true or false if a player has an item equipped of the used item id. ==== Syntax ==== HasItemEquipped([Spawn] Player, [int32] item_id) ==== Usage ====...")
- 17:57, 13 August 2013 (diff | hist) . . (+130) . . LUA:SpawnFunctions (→EQ2Emulator: LUA Spawn Functions)
- 17:53, 13 August 2013 (diff | hist) . . (+142) . . LUA:GetFunctions (→EQ2Emulator: LUA Get Functions) (current)
- 19:24, 31 July 2013 (diff | hist) . . (+191) . . LUA:SpellHeal (→Usage)
- 16:03, 31 July 2013 (diff | hist) . . (0) . . LUA:SpellHeal (→Usage)
- 16:00, 31 July 2013 (diff | hist) . . (+3) . . LUA:SpellHeal (→Usage)
- 16:00, 31 July 2013 (diff | hist) . . (+730) . . N LUA:SpellHeal (Created page with "This function will calculate heal amount and send a heal packet for the spellcast. ==== Syntax ==== SpellHeal([Spawn] Target, [String] HealType, [int] MinHeal, [int] MaxHeal) =...")
- 15:52, 31 July 2013 (diff | hist) . . (+1) . . LUA:SpellFunctions (→EQ2Emulator: LUA Spell Functions) (current)
- 15:51, 31 July 2013 (diff | hist) . . (+27) . . LUA:SpellFunctions (→EQ2Emulator: LUA Spell Functions)
- 14:06, 19 July 2013 (diff | hist) . . (+45) . . LUA:AllFunctions (→EQ2Emulator: All LUA Functions)
- 14:02, 19 July 2013 (diff | hist) . . (+500) . . N LUA:GetArchetypeName (Created page with "== LUA Functions: GetArchetypeName(Spawn) == Returns the string value of a spawn's archetype. Example, if used on a spawn with the adventure class "Assassin" will return the stri...") (current)
- 13:59, 19 July 2013 (diff | hist) . . (+45) . . LUA:GetFunctions (→EQ2Emulator: LUA Get Functions)
- 13:40, 10 July 2013 (diff | hist) . . (0) . . Commands:spawn (→Spawn Combine) (current)
- 13:39, 10 July 2013 (diff | hist) . . (+10) . . Commands:spawn (→Spawn Combine)
- 13:38, 10 July 2013 (diff | hist) . . (-6) . . ContentDesigner:NPCs (→Spawn Group Placeholders)
- 13:37, 10 July 2013 (diff | hist) . . (-2) . . Admins:Ingame Commands (→GM Commands)
- 13:36, 10 July 2013 (diff | hist) . . (+1) . . Admins:Ingame Commands (→GM Commands)
- 13:16, 10 July 2013 (diff | hist) . . (+7) . . ContentDesigner:NPCs (→Spawn Group Placeholders)
- 13:16, 10 July 2013 (diff | hist) . . (+505) . . Commands:spawn
- 19:19, 9 May 2013 (diff | hist) . . (+40) . . LUA:SetStepComplete (→Usage) (current)
- 19:18, 9 May 2013 (diff | hist) . . (+381) . . N LUA:SetStepComplete (Created page with "Completes a quest step. ==== Syntax ==== SetStepComplete(target, QuestID, Step) ==== Usage ==== <pre> function hailed(NPC, Spawn) if GetQuestStep(Spawn, 1) then Set...")
- 19:09, 9 May 2013 (diff | hist) . . (+2) . . LUA:SetLocationProximityFunction
- 19:09, 9 May 2013 (diff | hist) . . (+3) . . LUA:SetLocationProximityFunction (→Syntax)
- 19:08, 9 May 2013 (diff | hist) . . (+774) . . N LUA:SetLocationProximityFunction (Created page with "This function sets a location to check when spawns enter a certain range of the location. It calls different functions when that spawn either moves in range or out of range. The ...")
- 19:01, 9 May 2013 (diff | hist) . . (+32) . . LUA:SendPopUpMessage (→Usage) (current)
- 18:59, 9 May 2013 (diff | hist) . . (-55) . . LUA:SendPopUpMessage
- 18:58, 9 May 2013 (diff | hist) . . (+682) . . N LUA:SendPopUpMessage (Created page with "This function will send a message to a player in their chatbox. The last parameter is optional, leaving it blank defaults to white, you may also use "yellow" or "red". ==== Synt...")
- 18:54, 9 May 2013 (diff | hist) . . (+700) . . N LUA:SendMessage (Created page with "This function will send a message to a player in their chatbox. The last parameter is optional, leaving it blank defaults to white, you may also use "yellow" or "red". ==== Synt...") (current)
- 18:50, 9 May 2013 (diff | hist) . . (+80) . . LUA:MiscFunctions (→EQ2Emulator: LUA Miscellaneous Functions) (current)
- 18:48, 9 May 2013 (diff | hist) . . (+1) . . LUA:SetPlayerProximityFunction (→Usage) (current)
- 18:48, 9 May 2013 (diff | hist) . . (+637) . . N LUA:SetPlayerProximityFunction (Created page with "This sets a range around a spawn to detect when a player is within the set range, and when they leave the range, calling functions each time. The out of range parameter is option...")
- 18:37, 9 May 2013 (diff | hist) . . (+322) . . N LUA:used (Created page with "This function is called when an item is used. ==== Syntax ==== used(Item, Player) ==== Usage ==== <pre> function used(Item, Player) Say(Player, "item used") end </pre> When...") (current)
- 18:36, 9 May 2013 (diff | hist) . . (+20) . . LUA:ItemFunctions (→EQ2Emulator - LUA Item Functions) (current)
- 17:39, 7 May 2013 (diff | hist) . . (+331) . . N LUA:removed (Created page with "This function is called when an item is removed. ==== Syntax ==== removed(Item, target) ==== Usage ==== <pre> function removed(Item, Player) Say(Player, "remove function ca...") (current)
- 17:36, 7 May 2013 (diff | hist) . . (-1) . . LUA:ItemFunctions (→EQ2Emulator - LUA Item Functions)
- 17:36, 7 May 2013 (diff | hist) . . (+26) . . LUA:ItemFunctions (→EQ2Emulator - LUA Item Functions)
- 17:12, 7 May 2013 (diff | hist) . . (+55) . . LUA:SummonItem (current)
- 17:11, 7 May 2013 (diff | hist) . . (+610) . . N LUA:RemoveItem (Created page with "Removes 1 of an item from a target, and returns a true or false if successful or not. ==== Syntax ==== RemoveItem(target, item_id) ==== Usage ==== <pre> function Deleted(Quest...")
- 17:03, 7 May 2013 (diff | hist) . . (+32) . . LUA:MiscFunctions (→EQ2Emulator: LUA Miscellaneous Functions)
- 14:34, 7 May 2013 (diff | hist) . . (+451) . . N LUA:HasItem (Created page with "This function will return a true or false if a target has an item. ==== Syntax ==== HasItem(target, item_id) ==== Usage ==== <pre> Example(Player) if HasItem(Player, 1157) then...")
- 14:26, 7 May 2013 (diff | hist) . . (+477) . . N LUA:Deleted (Created page with "This function will be called when you delete a quest from the journal. ==== Syntax ==== Deleted(Quest, QuestGiver, Player) ==== Usage ==== <pre> function Deleted(Quest, QuestGi...") (current)
- 14:23, 7 May 2013 (diff | hist) . . (+25) . . LUA:QuestFunctions (→EQ2Emulator: LUA Quest Functions)
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