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Developer:Equations
This page is for placing equations used on the live servers to implement combat, leveling, etc.
Damage Mitigation and Resistance
- Maximum mitigation/resistance numbers for your current level have been increased from [ Level * 80 ] to [ Level * 150 ].
- Damage mitigated now has diminishing returns, with the point at which the old system and new system meet set at 3675 armor/resist value or (52.5%) for level 70 players.
- The new mitigation cap for any type of damage is 75% which is reached at [Level * 150] armor or resist value.
- The mitigations / resistances for some item bonuses will appear to have dropped. This was due to a rounding error in their display. Their actual resistance / mitigation values have not changed in most cases.
Statistics
- All stat cap maximums have been increased from [ 7 * Level + 20 ] to [ 15 * level + 20 ]
- Stat benefits are now on a diminishing returns curve
- The maximum benefit that each stat provides, including power pool size, melee damage bonus, spell damage bonus, hit points, and defense has been increased
- Classes that use multiple stats for power pools have had their maximum power possible increased by up to +25% if they are high enough in both stats. This is meant to offset the difficulty of having to increase multiple stats
Skills
- Skill caps have increased from [ 6 * Level ] to [ 6.5 * Level ]