No categories assigned

Developer:File Hierarchy

Revision as of 21:42, 2 May 2008 by Link2009 (talk | contribs) (New page: =EverQuest II File Types and Hierarchies== ==File Types== '''.draw''' - Files used to reference shaders and geometric primitives for objects and terrain. '''.hit''' - Files used to determi...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

EverQuest II File Types and Hierarchies=

File Types

.draw - Files used to reference shaders and geometric primitives for objects and terrain. .hit - Files used to determine level / distance values for NPCs and players. .sp - - .anim - Animation files (Coming Soon)