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LUA:Stealth

Revision as of 15:20, 20 May 2019 by Jabantiz (talk | contribs)
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This function will set a spawn to stealth or invis. For the second parameter 1 = stealth, any other value = invis.

Syntax

Stealth([int8] stealth_type, [Spawn] Target)

Usage

function hailed(NPC, Spawn)
    Say(NPC, "must hidez!!!")
    Stealth(1, NPC)
end

When an npc with this function is hailed, they will say must hidez!!! Followed immediately by activating stealth.


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Note*

If you use the invisibility function: remove with RemoveInvis() as RemoveStealth causes a crash. If using RemoveInvis() the icon will still be visible(bug).