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LUA:ProcessMelee
- Last edited 12 years ago by I need to Update My Profile
LUA Functions: ProcessMelee()
Makes the given spawn attempt a melee attack on the given target
Syntax
ProcessMelee(param1, param2, param3)
Parameters
- Required - param1 (Spawn), param2 (Spawn), param3 (float)
- param1 is the spawn attacking
- param2 is the target
- param3 is the distance between the two spawns
Usage
function hailed(NPC, Spawn)
ProcessMelee(NPC, Spawn, GetDistance(NPC, Spawn))
end
This will make the spawn attempt a melee attack on the player who hails it
Notes
This will try to do a melee attack with both the primary and secondary weapons