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LUA:ProcessMelee

Revision as of 20:26, 28 August 2013 by Jabantiz (talk | contribs)
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LUA Functions: ProcessMelee()

Makes the given spawn attempt a melee attack on the given target


Syntax

ProcessMelee(param1, param2, param3)


Parameters

Required - param1 (Spawn), param2 (Spawn), param3 (float)
param1 is the spawn attacking
param2 is the target
param3 is the distance between the two spawns

Usage

function hailed(NPC, Spawn)
    ProcessMelee(NPC, Spawn, GetDistance(NPC, Spawn))
end

This will make the spawn attempt a melee attack on the player who hails it

Notes

This will try to do a melee attack with both the primary and secondary weapons