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- 17:04, 3 April 2009 (diff | hist) . . (+519) . . N LUA:GiveQuestReward (New page: '''Syntax'''<br> GiveQuestReward(Quest, Player)<br> '''Explanation'''<br> As you could guess this is the function that will give the player the quest reward. '''Example'''<br> function...) (current)
- 17:01, 3 April 2009 (diff | hist) . . (+100) . . LUA:AddQuestRewardFaction
- 17:01, 3 April 2009 (diff | hist) . . (+272) . . N LUA:AddQuestRewardFaction (New page: '''Syntax'''<br> AddQuestRewardFaction(Quest, Faction ID, Amount)<br> '''Explanation''' Factions have not properly been set to work yet, as of April 3rd. As you could assume though this f...)
- 16:58, 3 April 2009 (diff | hist) . . (+604) . . N LUA:Declined (New page: '''Syntax'''<br> Declined(Quest, QuestGiver, Player)<br> ''' Explanation '''<br> This function is very similar to the Accepted function. I will call all parameters set within it if the of...) (current)
- 16:49, 3 April 2009 (diff | hist) . . (+1,059) . . N LUA:OfferQuest (New page: '''Syntax'''<br> OfferQuest(Quest, QuestID) '''Explination'''<br> This is used to offer a quest to the player. '''Example'''<br> Here is an example from a conversation between the playe...) (current)
- 16:41, 3 April 2009 (diff | hist) . . (+410) . . LUA:ProvidesQuest (current)
- 16:39, 3 April 2009 (diff | hist) . . (+476) . . N LUA:ProvidesQuest (New page: '''Syntax'''<br> ProvidesQuest(Quest, QuestID)<br> '''Explination'''<br> This is a rather important function that will go under your NPCs "spawn(NPC)" function. It lets the server know wh...)
- 16:35, 3 April 2009 (diff | hist) . . (+2) . . LUA:AddQuestStepSpell
- 16:34, 3 April 2009 (diff | hist) . . (+1,113) . . N LUA:AddQuestStepSpell (New page: '''Syntax'''<br> AddQuestStepSpell(Quest, StepID, StepText, Quantity, Percentage, TaskgroupText, Icon, Spell ID(s))<br> '''Explination'''<br> This function will complete the quest step wh...)
- 16:14, 3 April 2009 (diff | hist) . . (+97) . . LUA:AddQuestStepObtainItem
- 16:11, 3 April 2009 (diff | hist) . . (+445) . . N LUA:AddQuestStepObtainItem (New page: '''Syntax'''<br> AddQuestStepObtainItem(Quest, StepID, StepText, Quantity, Percentage, TaskGroupText, Icon, Item ID(s))<br> '''Explination'''<br> This function will add a step in your que...)
- 16:07, 3 April 2009 (diff | hist) . . (+605) . . N LUA:AddQuestStepLocation (New page: '''Syntax'''<br> AddQuestStepLocation(Quest, StepID, StepText, MaxVariation, TaskGroupText, Icon, x1, y1, z1, ...)<br> '''Explination'''<br> This function will update your quest step once...)
- 15:53, 3 April 2009 (diff | hist) . . (-1) . . LUA:AddQuestStepChat
- 15:53, 3 April 2009 (diff | hist) . . (+4) . . LUA:AddQuestStepChat
- 15:52, 3 April 2009 (diff | hist) . . (-3) . . LUA:AddQuestStepChat
- 15:42, 3 April 2009 (diff | hist) . . (0) . . LUA:AddQuestStepKill
- 15:41, 3 April 2009 (diff | hist) . . (+6) . . LUA:AddQuestStepKill
- 15:41, 3 April 2009 (diff | hist) . . (+130) . . LUA:AddQuestStepKill
- 15:40, 3 April 2009 (diff | hist) . . (+709) . . N LUA:AddQuestStepKill (New page: '''Syntax'''<br> AddQuestStepKill(Quest, StepID, StepText, Quantity, Percentage,TaskGroupText, Icon, NPC ID(s)) '''Explination'''<br> This is a function that allows you to assign an NPC(s...)
- 15:35, 3 April 2009 (diff | hist) . . (-4) . . LUA:AddQuestStepChat
- 15:35, 3 April 2009 (diff | hist) . . (+3) . . LUA:AddQuestStepChat
- 15:35, 3 April 2009 (diff | hist) . . (+4) . . LUA:AddQuestStepChat
- 15:35, 3 April 2009 (diff | hist) . . (+9) . . LUA:AddQuestStepChat
- 15:34, 3 April 2009 (diff | hist) . . (-22) . . LUA:AddQuestPrereqQuest
- 15:33, 3 April 2009 (diff | hist) . . (+56) . . LUA:AddQuestPrereqQuest
- 15:32, 3 April 2009 (diff | hist) . . (-56) . . LUA:AddQuestPrereqQuest
- 15:32, 3 April 2009 (diff | hist) . . (+12) . . LUA:AddQuestPrereqQuest
- 15:31, 3 April 2009 (diff | hist) . . (+68) . . LUA:AddQuestPrereqQuest
- 15:28, 3 April 2009 (diff | hist) . . (-1) . . LUA:AddQuestStepCompleteAction
- 15:27, 3 April 2009 (diff | hist) . . (+10) . . LUA:AddQuestStepCompleteAction
- 15:26, 3 April 2009 (diff | hist) . . (+58) . . LUA:AddQuestStepCompleteAction
- 15:26, 3 April 2009 (diff | hist) . . (+15) . . LUA:AddQuestStepCompleteAction
- 15:26, 3 April 2009 (diff | hist) . . (+1,169) . . N LUA:AddQuestStepCompleteAction (New page: ''' AddQuestStepCompleteAction(Quest, Step ID, Function Name)''' --- You will want to place one of these under your "AddQuestStep(chat, kill, location, spell, ect) so that it calls this fu...)
- 15:20, 3 April 2009 (diff | hist) . . (+6) . . LUA:AddQuestStepChat
- 15:20, 3 April 2009 (diff | hist) . . (-12) . . LUA:AddQuestStepChat
- 15:19, 3 April 2009 (diff | hist) . . (+309) . . LUA:AddQuestStepChat
- 15:15, 3 April 2009 (diff | hist) . . (+902) . . N LUA:AddQuestStepChat (New page: '''AddQuestStepChat(Quest, StepID, StepText, TaskGroupID, TaskGroupText, Icon, NPC ID(s))''' ---- This will add a step in your quest script that requires you to go talk to an NPC. Here is...)
- 15:05, 3 April 2009 (diff | hist) . . (-10) . . LUA:Accepted
- 15:05, 3 April 2009 (diff | hist) . . (+99) . . LUA:Accepted
- 15:01, 3 April 2009 (diff | hist) . . (+156) . . LUA:Accepted
- 15:00, 3 April 2009 (diff | hist) . . (+92) . . LUA:AddQuestPrereqQuest
- 14:58, 3 April 2009 (diff | hist) . . (+1,566) . . N LUA:AddQuestPrereqQuest (New page: Used whithin the "function Init(Quest)" function to set a required level for the quest. Here is an example from the quest, "He said, he said." in the Scale Yard. ---- function Init(Quest...)
- 14:57, 3 April 2009 (diff | hist) . . (-1,566) . . LUA:SetQuestPrereqLevel (Removing all content from page) (current)
- 14:56, 3 April 2009 (diff | hist) . . (+1,438) . . LUA:SetQuestPrereqLevel
- 14:49, 3 April 2009 (diff | hist) . . (+6) . . LUA:SetQuestPrereqLevel
- 14:47, 3 April 2009 (diff | hist) . . (+53) . . N LUA:AddQuestPrereqClass (New page: I don't think this one has been worked in yet... ~Xan)
- 23:56, 19 March 2009 (diff | hist) . . (+56) . . LUA:Accepted
- 23:52, 19 March 2009 (diff | hist) . . (+534) . . N LUA:Accepted (New page: Calls up this function only if the offered quest is accepted. This function is usualy placed after a "function Init(Quest)" in your quest scripts. Here is an example... function Accepte...)
- 23:48, 19 March 2009 (diff | hist) . . (+122) . . N LUA:SetQuestPrereqLevel (New page: Used whithin the "function Init(Quest)" function to set a required level for the quest. SetQuestPrereqLevel(Spawn, level))
- 23:46, 19 March 2009 (diff | hist) . . (+25) . . N LUA:AddQuestPrereqFaction (New page: Not currently functional.)
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