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Difference between revisions of "LUA:Zone"
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| − | == | + | {{LUAFunction |
| − | + | |Name = Zone | |
| − | + | |Description = Zone Spawn to another location the the game. | |
| − | + | |Param1 = Zone name | |
| − | + | |Param1Desc = name of the zone you wish to sned spawn to | |
| − | + | |Param2 = Spawn | |
| − | + | |Param2Desc = is the spawn pointer of the spawn you wish to zone | |
| − | + | |Param3 = float | |
| − | === | + | |Param3Desc = is X of location |
| − | + | |Param4 = float | |
| − | Zone(GetZone(184), | + | |Param4Desc = is Y of location |
| + | |Param5 = float | ||
| + | |Param5Desc = is Z of location | ||
| + | |Param6 = float | ||
| + | |Param6Desc = is Heading of location | ||
| + | |Example = | ||
| + | <pre> | ||
| + | function hailed(NPC, Player) | ||
| + | Zone(GetZone(184), Player, 9.65, 17.21, -68.72, 184) | ||
| + | end | ||
| + | </pre> | ||
| + | |ExampleDesc = When the NPC is hailed it will zone the player to zone 184 at the list coordinates | ||
| + | |Notes = | ||
| + | }} | ||
Revision as of 11:56, 8 February 2022
LUA:AllFunctions - Zone
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Zone Spawn to another location the the game.
Syntax
Zone(param1, param2, param3, param4, param5, param6)
Parameters
- Required - param1 (Zone name), param2 (Spawn), param3 (float), param4 (float), param5 (float), param6 (float)
- param1 name of the zone you wish to sned spawn to
- param2 is the spawn pointer of the spawn you wish to zone
- param3 is X of location
- param4 is Y of location
- param5 is Z of location
- param6 is Heading of location
Example
function hailed(NPC, Player)
Zone(GetZone(184), Player, 9.65, 17.21, -68.72, 184)
end
When the NPC is hailed it will zone the player to zone 184 at the list coordinates