You are viewing an old version of this page. Return to the latest version.
Difference between revisions of "LUA:AllFunctions"
(Added missing quests from A) |
|||
| Line 49: | Line 49: | ||
|[[LUA:AddQuestStepHarvest|AddQuestStepHarvest()]] | |[[LUA:AddQuestStepHarvest|AddQuestStepHarvest()]] | ||
|[[LUA:AddQuestStepKill|AddQuestStepKill()]] | |[[LUA:AddQuestStepKill|AddQuestStepKill()]] | ||
| − | |||
|- | |- | ||
| + | |[[LUA:AddQuestStepKillByRace|AddQuestStepKillByRace()]] | ||
|[[LUA:AddQuestStepLocation|AddQuestStepLocation()]] | |[[LUA:AddQuestStepLocation|AddQuestStepLocation()]] | ||
|[[LUA:AddQuestStepObtainItem|AddQuestStepObtainItem()]] | |[[LUA:AddQuestStepObtainItem|AddQuestStepObtainItem()]] | ||
|[[LUA:AddQuestStepProgressAction|AddQuestStepProgressAction()]] | |[[LUA:AddQuestStepProgressAction|AddQuestStepProgressAction()]] | ||
| + | |- | ||
|[[LUA:AddQuestStepSpell|AddQuestStepSpell()]] | |[[LUA:AddQuestStepSpell|AddQuestStepSpell()]] | ||
| − | |||
|[[LUA:AddQuestStepZoneLoc|AddQuestStepZoneLoc()]] | |[[LUA:AddQuestStepZoneLoc|AddQuestStepZoneLoc()]] | ||
|[[LUA:AddSkill|AddSkill()]] | |[[LUA:AddSkill|AddSkill()]] | ||
|[[LUA:AddSkillBonus|AddSkillBonus()]] | |[[LUA:AddSkillBonus|AddSkillBonus()]] | ||
| + | |- | ||
|[[LUA:AddSpawnAccess|AddSpawnAccess()]] | |[[LUA:AddSpawnAccess|AddSpawnAccess()]] | ||
|[[LUA:AddSpawnIDAccess|AddSpawnIDAccess()]] | |[[LUA:AddSpawnIDAccess|AddSpawnIDAccess()]] | ||
| + | |[[LUA:AddSpawnProximity|AddSpawnProximity()]] | ||
| + | |[[LUA:AddSpawnSpellBonus|AddSpawnSpellBonus()]] | ||
|- | |- | ||
| − | |[[LUA: | + | |[[LUA:AddSpawnToGroup|AddSpawnToGroup()]] |
| + | |[[LUA:AddSpawnToSpawnList|AddSpawnToSpawnList()]] | ||
|[[LUA:AddSpellBonus|AddSpellBonus()]] | |[[LUA:AddSpellBonus|AddSpellBonus()]] | ||
|[[LUA:AddSpellBookEntry|AddSpellBookEntry()]] | |[[LUA:AddSpellBookEntry|AddSpellBookEntry()]] | ||
| + | |- | ||
|[[LUA:AddSpellTimer|AddSpellTimer()]] | |[[LUA:AddSpellTimer|AddSpellTimer()]] | ||
| − | |||
|[[LUA:AddStepProgress|AddStepProgress()]] | |[[LUA:AddStepProgress|AddStepProgress()]] | ||
|[[LUA:AddThreatTransfer|AddThreatTransfer()]] | |[[LUA:AddThreatTransfer|AddThreatTransfer()]] | ||
|[[LUA:AddTimer|AddTimer()]] | |[[LUA:AddTimer|AddTimer()]] | ||
| + | |- | ||
|[[LUA:AddToWard|AddToWard()]] | |[[LUA:AddToWard|AddToWard()]] | ||
| − | |||
|[[LUA:AddTransportSpawn|AddTransportSpawn()]] | |[[LUA:AddTransportSpawn|AddTransportSpawn()]] | ||
|[[LUA:AddWard|AddWard()]] | |[[LUA:AddWard|AddWard()]] | ||
|[[LUA:AddWaypoint|AddWaypoint()]] | |[[LUA:AddWaypoint|AddWaypoint()]] | ||
| + | |- | ||
|[[LUA:ApplySpellVisual|ApplySpellVisual()]] | |[[LUA:ApplySpellVisual|ApplySpellVisual()]] | ||
| − | |||
|[[LUA:Attack|Attack()]] | |[[LUA:Attack|Attack()]] | ||
|} | |} | ||
Revision as of 09:02, 7 February 2022
LUA - AllFunctions
Return to: LUA | Tutorials | Portal | Forum | Project Manager | Bug Tracker
EQ2Emulator: All LUA Functions
This is a list of all the LUA functions currently in EQ2Emu.
A
B
| Bind() | BlurVision() | BreatheUnderwater() |
C
D
| DeleteDBShardID() | Despawn() | DismissPet() |
E
| Emote() | EndAutoMount() | Evac() |
F
| FaceTarget() |
G
H
I
K
| KillSpawn() | KillSpawnByDistance() | Knockback() |
L
| LastSpellAttackHit() |
M
| ModifyHP() | ModifyPower() | MakeRandomFloat() | MakeRandomInt() |
| MovementLoopAddLocation() | MoveToLocation() |
O
| OfferQuest() | OpenDoor() |
P
| PlayAnimation() | PlayFlavor() | PlaySound() | PlayVoice() |
| ProcDamage() | ProcessSpell() | ProcessMelee() | ProvidesQuest() |
| PerformCameraShake() |
Q
| QuestIsComplete() | QuestReturnNPC() | QuestStepIsComplete() |
R
S
T
| ToggleFollow() | ToggleTracking() |
U
| UpdateQuestDescription() | UpdateQuestStepDescription() | UpdateQuestTaskGroupDescription() | UpdateQuestZone() |
| UseWidget() | UnequipSlot() |
Z
| Zone() |