Difference between revisions of "LUA:SpellHealPct"
(Created page with "= LUA Functions: SpellHealPct() = a variant to SpellHeal() that uses a percent instead of a fixed value ==== Syntax ==== SpellHealPct(heal_type, percentage, current_value, c...") |
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function cast(Caster, Target) | function cast(Caster, Target) | ||
| − | SpellHealPct(Heal, PctHeal, false, true, 1, true, "Generic Healz" | + | SpellHealPct(Heal, PctHeal, false, true, 1, true, "Generic Healz") |
end | end | ||
</pre> | </pre> | ||
Latest revision as of 12:43, 1 March 2021
LUA Functions: SpellHealPct()
a variant to SpellHeal() that uses a percent instead of a fixed value
Syntax
SpellHealPct(heal_type, percentage, current_value, caster_value, target, crit_mod, no_calc, custom_spell_name)
Parameters
Usage
function cast(Caster, Target)
SpellHealPct(Heal, PctHeal, false, true, 1, true, "Generic Healz")
end
Notes
special changes different from SpellHeal:
heal_type = string, "power" / "heal" no longer case sensitive (same with SpellHeal) percentage = float, must be > 0.0f current_value = bool, true (GetHP/GetPower) false (GetTotalHP/GetTotalPower) caster_value = bool, true (Caster HP/Power) false (Target HP/Power)