Difference between revisions of "LUA:AddQuestRewardItem"
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| − | = | + | {{LUAFunction |
| − | Add an item reward to the given quest. | + | |Name = AddQuestRewardItem |
| − | + | |Description = Add an item reward to the given quest. | |
| − | + | |Param1 = Quest | |
| − | = | + | |Param1Desc = is the quest id |
| − | + | |Param2 = int32 | |
| − | + | |Param2Desc = is the item id | |
| − | + | |OptionalParam1 = int8 | |
| − | + | |OptionalParam1Desc = is the amount of the given item, will default to 1 if left out. | |
| − | + | |Example = | |
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<pre> | <pre> | ||
function Init(Quest) | function Init(Quest) | ||
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end | end | ||
</pre> | </pre> | ||
| − | + | |ExampleDesc = Players will recieve item 12000 upon completing this quest. This item will always be given to the player upon completion of the quest. | |
| − | Players will recieve item 12000 upon completing this quest. | + | |Notes = Also while this function should still work the prefered way to handle quest rewards is in the DB. |
| − | + | }} | |
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| − | This item will always be given to the player upon completion of the quest. | ||
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| − | Also while this function should still work the prefered way to handle quest rewards is in the DB. | ||
Latest revision as of 12:17, 30 January 2021
LUA:AllFunctions - AddQuestRewardItem
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Add an item reward to the given quest.
Syntax
AddQuestRewardItem(param1, param2, [opt param1])
Parameters
- Required - param1 (Quest), param2 (int32)
- param1 is the quest id
- param2 is the item id
- Optional - opt param1 (int8)
- opt param1 is the amount of the given item, will default to 1 if left out.
Example
function Init(Quest)
-- Ad item 12000 to the quest reward
AddQuestRewardItem(Quest, 12000)
end
Players will recieve item 12000 upon completing this quest. This item will always be given to the player upon completion of the quest.
Notes
Also while this function should still work the prefered way to handle quest rewards is in the DB.