Difference between revisions of "LUA:AddSpellBookEntry"
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| − | = | + | {{LUAFunction |
| − | Adds a spell to the given player | + | |Name = AddSpellBookEntry |
| − | + | |Description = Adds a spell to the given player | |
| − | + | |Param1 = Spawn | |
| − | + | |Param1Desc = is the player to give the spell to, must be a player | |
| − | + | |Param2 = int16 | |
| − | + | |Param2Desc = is the id of the spell to give | |
| − | + | |Param3 = int16 | |
| − | + | |Param3Desc = is the tier of the spell to give | |
| − | + | |Example = | |
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<pre> | <pre> | ||
function hailed(NPC, Spawn) | function hailed(NPC, Spawn) | ||
| Line 20: | Line 14: | ||
end | end | ||
</pre> | </pre> | ||
| − | + | |ExampleDesc = Adds an apprentice (tier 1) spell 1000 to the player. | |
| − | Adds an apprentice (tier 1) spell 1000 to the player. | + | |Notes = None |
| + | }} | ||
Latest revision as of 12:09, 30 January 2021
LUA:AllFunctions - AddSpellBookEntry
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Adds a spell to the given player
Syntax
AddSpellBookEntry(param1, param2, param3)
Parameters
- Required - param1 (Spawn), param2 (int16), param3 (int16)
- param1 is the player to give the spell to, must be a player
- param2 is the id of the spell to give
- param3 is the tier of the spell to give
Example
function hailed(NPC, Spawn)
AddSpellBookEntry(Spawn, 1000, 1)
end
Adds an apprentice (tier 1) spell 1000 to the player.
Notes
None