Difference between revisions of "LUA:MoveToLocation"

(Parameters)
 
Line 16: Line 16:
 
: ''param3'' is the y coordinate to move to
 
: ''param3'' is the y coordinate to move to
 
: ''param4'' is the z coordinate to move to
 
: ''param4'' is the z coordinate to move to
: ''param5'' is the speed
+
: ''param5'' is the speed (Walk speed is 2)
 
;Optional - ''param5'' (float), ''param6'' (string), ''param7'' (bool)
 
;Optional - ''param5'' (float), ''param6'' (string), ''param7'' (bool)
 
: ''param6'' is a lua call back function
 
: ''param6'' is a lua call back function
Line 24: Line 24:
 
<pre>
 
<pre>
 
function hailed(NPC, Spawn)
 
function hailed(NPC, Spawn)
     MoveToLocation(NPC, 10, 0, 20)
+
     MoveToLocation(NPC, 10, 0, 20, 2)
 
end
 
end
 
</pre>
 
</pre>

Latest revision as of 10:30, 16 February 2020

LUA - MoveToLocation

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LUA Functions: MoveToLocation()

Has the spawn move to the given location


Syntax

MoveToLocation(param1, param2, param3, param4, [param5], [param6], [param7])


Parameters

Required - param1 (Spawn), param2 (float), param3 (float), param4 (float)
param1 is the spawn to move
param2 is the x coordinate to move to
param3 is the y coordinate to move to
param4 is the z coordinate to move to
param5 is the speed (Walk speed is 2)
Optional - param5 (float), param6 (string), param7 (bool)
param6 is a lua call back function
param7 is true if you plan to add more points, false when it is the last point

Usage

function hailed(NPC, Spawn)
    MoveToLocation(NPC, 10, 0, 20, 2)
end

When hailed the NPC will move to 10, 0, 20


function hailed(NPC, Spawn)
    MoveToLocation(NPC, 10, 0, 20, 2, "FooBar")
end

When hailed the NPC will move to 10, 0, 20 at a speed of 2 and will execute the call back function FooBar