Difference between revisions of "LUA:MovementLoopAddLocation"

m (cosmetic)
m (typo)
Line 3: Line 3:
 
The MovementLoopAddLocation LUA function can be used to assign a circular grid for npc pathing.
 
The MovementLoopAddLocation LUA function can be used to assign a circular grid for npc pathing.
  
Adding this several times into an init function of an npc will allow the npc to start walking from spawning and continue to do so until killed or another defined condition.
+
Adding this several times into an spawn function of an npc's spawnscript will allow the npc to start walking from spawning and continue to do so until killed or another defined condition.
  
 
== Examples ==
 
== Examples ==

Revision as of 10:57, 27 September 2009

About

The MovementLoopAddLocation LUA function can be used to assign a circular grid for npc pathing.

Adding this several times into an spawn function of an npc's spawnscript will allow the npc to start walking from spawning and continue to do so until killed or another defined condition.

Examples

function spawn(NPC)

--Syntax is NPC, x, y, z, speed, delay (in seconds)

MovementLoopAddLocation(NPC, -233.71, -1.32,-78.60,1,0)

MovementLoopAddLocation(NPC, -199.22, -1.30,-65.10,1,0)

end