Difference between revisions of "Database:Items"

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== About ==
 
  
The items tables offer an extremely flexible system for generating new armour, tradeskill items, food and much more!
 
 
== Example ==
 
 
* Step 1: Create the item in the items table
 
INSERT INTO items (name,item_type,icon,skill_id_req,slots) VALUES ('A dagger','Weapon',47,418532101,1);
 
Find a skill_id_req by SELECT id,name FROM skills WHERE name LIKE '%Slashing%';
 
 
* Step 2: Assign an appearance in the appearance table
 
INSERT INTO item_appearances (item_id,equip_type) VALUES (7,7415);
 
Find an appearance (equip_type) by SELECT appearance_id, name FROM appearances WHERE name LIKE '%dagger%'
 
 
* Step 3: Assign weapon information in the weapons table
 
INSERT INTO item_details_weapon (item_id, wield_style,damage_type,damage_low1, damage_high1,delay, damage_rating) VALUES (7,2,0,10,30,30,1);
 
 
* Reload your items
 
 
/reload items
 
 
== Damage Types ==
 
* SLASH 0
 
* CRUSH 1
 
* PIERCE 2
 
* HEAT 3
 
* COLD 4
 
* MAGIC 5
 
* MENTAL 6
 
* DIVINE 7
 
* DISEASE 8
 
* POISON 9
 
* DROWN 10
 
* FALLING 11
 
* PAIN 12
 
 
== Wield Styles ==
 
* Dual 1
 
* Single 2
 
* Two Handed 3
 
 
== Slots ==
 
* PRIMARY_SLOT 1
 
* SECONDARY_SLOT 2
 
* HEAD_SLOT 4
 
* CHEST_SLOT 8
 
* SHOULDERS_SLOT 16
 
* FOREARMS_SLOT 32
 
* HANDS_SLOT 64
 
* LEGS_SLOT 128
 
* FEET_SLOT 256
 
* LRING_SLOT 512
 
* RRING_SLOT 1024
 
* EARS_SLOT_1 2048
 
* EARS_SLOT_2 4096
 
* NECK_SLOT 8192
 
* LWRIST_SLOT 16384
 
* RWRIST_SLOT 32768
 
* RANGE_SLOT 65536
 
* AMMO_SLOT 131072
 
* WAIST_SLOT 262144
 
* CLOAK_SLOT 524288
 
* CHARM_SLOT_1 1048576
 
* CHARM_SLOT_2 2097152
 
* FOOD_SLOT 4194304
 
* DRINK_SLOT 8388608
 
* TEXTURES_SLOT 16777216
 

Revision as of 20:38, 25 September 2009