Difference between revisions of "LUA:GetSpawnByLocationID"

(Created page with "= LUA Functions: GetSpawnByLocationID() = Gets a spawn in the given zone with the given location ID ==== Syntax ==== var = GetSpawnByLocationID(param1, param2) ==== Parameter...")
 
 
Line 17: Line 17:
 
function hailed(NPC, Spawn)
 
function hailed(NPC, Spawn)
 
     local zone = GetZone(Spawn)
 
     local zone = GetZone(Spawn)
     local Spawn2 = GetSpawnByLocationID(zone, Spawn2)
+
     local Spawn2 = GetSpawnByLocationID(zone, 1234)
 
     Attack(Spawn2, Spawn)
 
     Attack(Spawn2, Spawn)
 
end
 
end

Latest revision as of 03:04, 22 January 2017

LUA Functions: GetSpawnByLocationID()

Gets a spawn in the given zone with the given location ID


Syntax

var = GetSpawnByLocationID(param1, param2)


Parameters

Required - param1 (Zone), param2 (int32)
param1 is the zone we want to look in
param2 is the location ID we want to get


Usage

function hailed(NPC, Spawn)
    local zone = GetZone(Spawn)
    local Spawn2 = GetSpawnByLocationID(zone, 1234)
    Attack(Spawn2, Spawn)
end

When this NPC is hailed it will force the spawn with a location ID of 1234 to attack the player

Notes

Returns a spawn