Difference between revisions of "LUA:SetPlayerLevel"
(Created page with "{{PageHeaderChild|LUA|SetPlayerLevel}} = LUA Functions: SetPlayerLevel() = Sets the players level ==== Syntax ==== SetPlayerLevel(param1, param2) ==== Parameters ==== ; Requ...") |
(No difference)
|
Latest revision as of 17:15, 9 August 2016
LUA - SetPlayerLevel
Return to: LUA | Tutorials | Portal | Forum | Project Manager | Bug Tracker
LUA Functions: SetPlayerLevel()
Sets the players level
Syntax
SetPlayerLevel(param1, param2)
Parameters
- Required - param1 (Spawn), param2 (int8)
- param1 is the player whos level we want to set
- param2 is the new level
Usage
function hailed(NPC, Spawn)
if IsPlayer(Spawn) then
SetPlayerLevel(Spawn, 50)
end
end
When the NPC is hailed it will set the players level to 50
Notes
Can only be used on players, for NPC's see SpawnSet