Difference between revisions of "LUA:SetPlayerHistory"
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Latest revision as of 19:53, 28 January 2016
LUA - SetPlayerHistory
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LUA Functions: SetPlayerHistory()
Sets the LUA history value for the player
Syntax
SetPlayerHistory(param1, param2, param3, [param4])
Parameters
- Required - param1 (Spawn), param2 (int32), param3 (int32)
- param1 is the player we want to set the values on
- param2 is event ID for the history
- param3 is value1 of the history
- Optional - param4 (int32)
- param4 is value2 of the history
Usage
function hailed(NPC, Spawn)
SetPlayerHistory(Spawn, 1, 1)
end
When hailed this NPC will set value1 of the players history with an ID of 1 to 1
Notes
Can only be used on a player
Not related to character history
LUA history will be saved in the DB so it will persist across zones and server restarts