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Difference between revisions of "LUA:AllFunctions"
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|[[LUA:IsMezzed|IsMezzed()]] | |[[LUA:IsMezzed|IsMezzed()]] | ||
|[[LUA:IsMezzedOrStunned|IsMezzedOrStunned()]] | |[[LUA:IsMezzedOrStunned|IsMezzedOrStunned()]] | ||
| + | |[[LUA:IsNight|IsNight()]] | ||
| + | |- | ||
|[[LUA:IsOnAutoMount|IsOnAutoMount()]] | |[[LUA:IsOnAutoMount|IsOnAutoMount()]] | ||
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|[[LUA:IsPlayer|IsPlayer()]] | |[[LUA:IsPlayer|IsPlayer()]] | ||
|[[LUA:IsPet|IsPet()]] | |[[LUA:IsPet|IsPet()]] | ||
|[[LUA:IsStealthed|IsStealthed()]] | |[[LUA:IsStealthed|IsStealthed()]] | ||
| + | |- | ||
|[[LUA:IsStunned|IsStunned()]] | |[[LUA:IsStunned|IsStunned()]] | ||
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Revision as of 18:19, 28 January 2016
LUA - AllFunctions
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EQ2Emulator: All LUA Functions
This is a list of all the LUA functions currently in EQ2Emu.
A
B
| Bind() | BlurVision() | BreatheUnderwater() |
C
D
| Despawn() | DismissPet() |
E
| Emote() | EndAutoMount() |
F
| FaceTarget() |
G
H
I
K
| KillSpawn() | KillSpawnByDistance() | Knockback() |
L
| LastSpellAttackHit() |
M
| ModifyHP() | ModifyPower() | MovementLoopAddLocation() | MoveToLocation() |
O
| OfferQuest() |
P
| PlayAnimation() | PlayFlavor() | PlaySound() | PlayVoice() |
| ProcDamage() | ProcessSpell() | ProcessMelee() | ProvidesQuest() |
Q
| QuestIsComplete() | QuestReturnNPC() | QuestStepIsComplete() |
R
S
T
| ToggleFollow() | ToggleTracking() |
U
| UpdateQuestDescription() | UpdateQuestStepDescription() | UpdateQuestTaskGroupDescription() | UpdateQuestZone() |
| UseWidget() |
Z
| Zone() |