Difference between revisions of "Commands:spawn add"
John Adams (talk | contribs) (New page: == EQ2Emulator Admin Commands: /spawn add == Using this command on your target will insert all the necessary data in the database so when your world restarts, your spawn will be in that p...) |
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Latest revision as of 16:29, 11 June 2009
EQ2Emulator Admin Commands: /spawn add
Using this command on your target will insert all the necessary data in the database so when your world restarts, your spawn will be in that position. This is the beginning of World Building 101!
Syntax:
/spawn add [spawn group id | new] [spawn group name] (percentage)
Note: "spawn group name" must be surrounded by single or double quotation marks.
Note: percentage is optional, and set to 100% spawn chance if omitted.
Example (new spawn location name):
/spawn add new "Vox"
This command option creates a new spawn location ID (and associated table entries) for the spawn "Lady Vox".
Example (existing spawn location name):
/spawn add 123456 "Vox" 25
This command option adds the spawn "Lady Vox" to the existing spawn_location ID 123456, with a 25% chance she will spawn instead of the other spawn(s) set at that same location.