You are viewing an old version of this page. Return to the latest version.
Difference between revisions of "LUA:AllFunctions"
(→A) |
|||
| Line 40: | Line 40: | ||
|[[LUA:AddQuestStepHarvest|AddQuestStepHarvest()]] | |[[LUA:AddQuestStepHarvest|AddQuestStepHarvest()]] | ||
|- | |- | ||
| − | |||
|[[LUA:AddQuestStepKill|AddQuestStepKill()]] | |[[LUA:AddQuestStepKill|AddQuestStepKill()]] | ||
|[[LUA:AddQuestStepLocation|AddQuestStepLocation()]] | |[[LUA:AddQuestStepLocation|AddQuestStepLocation()]] | ||
|[[LUA:AddQuestStepProgressAction|AddQuestStepProgressAction()]] | |[[LUA:AddQuestStepProgressAction|AddQuestStepProgressAction()]] | ||
| + | |[[LUA:AddQuestStepObtainItem|AddQuestStepObtainItem()]] | ||
|- | |- | ||
|[[LUA:AddQuestStepSpell|AddQuestStepSpell()]] | |[[LUA:AddQuestStepSpell|AddQuestStepSpell()]] | ||
Revision as of 16:09, 4 September 2015
LUA - AllFunctions
Return to: LUA | Tutorials | Portal | Forum | Project Manager | Bug Tracker
EQ2Emulator: All LUA Functions
This is a list of all the LUA functions currently in EQ2Emu.
A
B
| Bind() | BlurVision() | BreatheUnderwater() |
C
D
| Despawn() | DismissPet() |
E
| Emote() |
F
| FaceTarget() |
G
H
I
K
| KillSpawn() | KillSpawnByDistance() | Knockback() |
L
| LastSpellAttackHit() |
M
| ModifyHP() | ModifyPower() | MovementLoopAddLocation() | MoveToLocation() |
O
| OfferQuest() |
P
| PlayAnimation() | PlayFlavor() | PlaySound() | PlayVoice() |
| ProcDamage() | ProcessSpell() | ProcessMelee() | ProvidesQuest() |
Q
| QuestIsComplete() | QuestReturnNPC() | QuestStepIsComplete() |
R
S
T
| ToggleFollow() | ToggleTracking() |
U
| UpdateQuestDescription() | UpdateQuestStepDescription() | UpdateQuestTaskGroupDescription() | UpdateQuestZone() |
| UseWidget() |
Z
| Zone() |