Difference between revisions of "LUA:GetQuestFlags"
(Created page with "= LUA Functions: GetQuestFlags() = Gets the custom quest flags for the given quest ==== Syntax ==== var = GetQuestFlags(param1) ==== Parameters ==== ; Required - ''param1'' (...") |
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Latest revision as of 18:42, 12 July 2014
LUA Functions: GetQuestFlags()
Gets the custom quest flags for the given quest
Syntax
var = GetQuestFlags(param1)
Parameters
- Required - param1 (Quest)
- param1 is the quest whos custom flags we want to get
Returns
- int32
Usage
function random_quest_function(Quest, QuestGiver, Player)
local flags = GetQuestFlags(Quest)
Say(Player, "Quest Flags = " .. flags)
end
This will get the flags for the quest and have the player say them, useful for debugging
Notes
Quest flags will be saved per character
Meant as a bitmask but any int32 can be stored