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Difference between revisions of "LUA:GetClass"
John Adams (talk | contribs) (New page: Returns the current '''class''' of ''param''. The parameter can be either a player or the NPC currently being interacted with. Back to LUA == Syntax == var...) |
John Adams (talk | contribs) |
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| + | == LUA Functions: GetClass(param) == | ||
Returns the current '''class''' of ''param''. The parameter can be either a player or the NPC currently being interacted with. | Returns the current '''class''' of ''param''. The parameter can be either a player or the NPC currently being interacted with. | ||
| − | [[Developer:LUA_Functions | Back to LUA]] | + | [[Developer:LUA_Functions | Back to LUA Functions Index]] |
| − | == Syntax == | + | === Syntax === |
var = GetClass(param) | var = GetClass(param) | ||
| − | |||
| + | === Parameters === | ||
| + | Required: ''param'' (int) | ||
| − | |||
| − | |||
| − | |||
| + | === Notes === | ||
| + | ''param'' must be one of the vars in the function params. In the example above, it would be either "NPC" or "Spawn" | ||
| − | == Usage == | + | |
| + | === Usage === | ||
function hailed(NPC, Spawn) | function hailed(NPC, Spawn) | ||
Say(NPC, "Your class is " .. GetClass(Spawn) .. "!") | Say(NPC, "Your class is " .. GetClass(Spawn) .. "!") | ||
Revision as of 17:01, 1 April 2009
LUA Functions: GetClass(param)
Returns the current class of param. The parameter can be either a player or the NPC currently being interacted with.
Syntax
var = GetClass(param)
Parameters
Required: param (int)
Notes
param must be one of the vars in the function params. In the example above, it would be either "NPC" or "Spawn"
Usage
function hailed(NPC, Spawn) Say(NPC, "Your class is " .. GetClass(Spawn) .. "!") end
This makes the NPC respond to the player who hails it with the players class.