Difference between revisions of "LUA:GetSkillName"
(Created page with "= LUA Functions: GetSkillValue() = Gets the current value of the given skill ==== Syntax ==== GetSkillValue(param1) ==== Parameters ==== ; Required - ''param1'' (Skill) : ''pa...") |
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| − | = LUA Functions: | + | = LUA Functions: GetSkillName() = |
| − | Gets the | + | Gets the name of the skill |
==== Syntax ==== | ==== Syntax ==== | ||
| − | + | GetSkillName(param1) | |
==== Parameters ==== | ==== Parameters ==== | ||
; Required - ''param1'' (Skill) | ; Required - ''param1'' (Skill) | ||
| − | : ''param1'' is the skill who's | + | : ''param1'' is the skill who's name we want |
==== Usage ==== | ==== Usage ==== | ||
| Line 15: | Line 15: | ||
skill = GetSkill(Spawn, "Offence") | skill = GetSkill(Spawn, "Offence") | ||
if skill ~= nil then | if skill ~= nil then | ||
| − | Say(NPC, " | + | Say(NPC, "The skill name is " .. GetSkillName(skill)) |
else | else | ||
Say(NPC, "You do not have the offence skill") | Say(NPC, "You do not have the offence skill") | ||
| Line 22: | Line 22: | ||
</pre> | </pre> | ||
| − | The hailed NPC will respond with the players skill | + | The hailed NPC will respond with the players skill name |
Latest revision as of 12:24, 22 November 2013
LUA Functions: GetSkillName()
Gets the name of the skill
Syntax
GetSkillName(param1)
Parameters
- Required - param1 (Skill)
- param1 is the skill who's name we want
Usage
function hailed(NPC, Spawn)
skill = GetSkill(Spawn, "Offence")
if skill ~= nil then
Say(NPC, "The skill name is " .. GetSkillName(skill))
else
Say(NPC, "You do not have the offence skill")
end
end
The hailed NPC will respond with the players skill name