Difference between revisions of "LUA:GetSkillMaxValue"

(Created page with "= LUA Functions: GetSkillValue() = Gets the current value of the given skill ==== Syntax ==== GetSkillValue(param1) ==== Parameters ==== ; Required - ''param1'' (Skill) : ''pa...")
 
 
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= LUA Functions: GetSkillValue() =
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= LUA Functions: GetSkillMaxValue() =
Gets the current value of the given skill
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Gets the max value of the given skill
  
 
==== Syntax ====
 
==== Syntax ====
GetSkillValue(param1)
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GetSkillMaxValue(param1)
  
  
 
==== Parameters ====
 
==== Parameters ====
 
; Required - ''param1'' (Skill)
 
; Required - ''param1'' (Skill)
: ''param1'' is the skill who's current value we want
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: ''param1'' is the skill who's max value we want
  
 
==== Usage ====
 
==== Usage ====
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     skill = GetSkill(Spawn, "Offence")
 
     skill = GetSkill(Spawn, "Offence")
 
     if skill ~= nil then
 
     if skill ~= nil then
         Say(NPC, "Your offence is at " .. GetSkillValue(skill))
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         Say(NPC, "Your max offence is at " .. GetSkillMaxValue(skill))
 
     else
 
     else
 
         Say(NPC, "You do not have the offence skill")
 
         Say(NPC, "You do not have the offence skill")
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</pre>
 
</pre>
  
The hailed NPC will respond with the players skill value
+
The hailed NPC will respond with the players max skill value

Latest revision as of 12:22, 22 November 2013

LUA Functions: GetSkillMaxValue()

Gets the max value of the given skill

Syntax

GetSkillMaxValue(param1)


Parameters

Required - param1 (Skill)
param1 is the skill who's max value we want

Usage

function hailed(NPC, Spawn)
    skill = GetSkill(Spawn, "Offence")
    if skill ~= nil then
        Say(NPC, "Your max offence is at " .. GetSkillMaxValue(skill))
    else
        Say(NPC, "You do not have the offence skill")
    end
end

The hailed NPC will respond with the players max skill value