Difference between revisions of "LUA:GetSpawnByGroupID"
(Created page with "= LUA Functions: GetSpawnByGroupID() = Gets a spawn in the given zone with the given group ID ==== Syntax ==== var = GetSpawnByGroupID(param1, param2) ==== Parameters ==== ; ...") |
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local zone = GetZone(Spawn) | local zone = GetZone(Spawn) | ||
local Spawn2 = GetSpawnGroupByID(zone, 1234) | local Spawn2 = GetSpawnGroupByID(zone, 1234) | ||
| − | Attack(Spawn | + | Attack(Spawn2, Spawn) |
end | end | ||
</pre> | </pre> | ||
Latest revision as of 18:24, 11 September 2013
LUA Functions: GetSpawnByGroupID()
Gets a spawn in the given zone with the given group ID
Syntax
var = GetSpawnByGroupID(param1, param2)
Parameters
- Required - param1 (Zone), param2 (int32)
- param1 is the zone you want to look in for the given group
- param2 is the ID of the group you want
Usage
function hailed(NPC, Spawn)
local zone = GetZone(Spawn)
local Spawn2 = GetSpawnGroupByID(zone, 1234)
Attack(Spawn2, Spawn)
end
When the NPC is hailed it will make the spawn group with an ID of 1234 attack the player
Notes
Returns a spawn