Difference between revisions of "LUA:GetQuest"
(Created page with "= LUA Functions: GetQuest() = Gets the quest with the given id for the given player ==== Syntax ==== var = GetQuest(param1, param2) ==== Parameters ==== ; Required - ''param1...") |
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Latest revision as of 17:14, 11 September 2013
LUA Functions: GetQuest()
Gets the quest with the given id for the given player
Syntax
var = GetQuest(param1, param2)
Parameters
- Required - param1 (Spawn), param2 (int32)
- param1 is the player we want to check
- param2 is the id of the quest
Usage
function hailed(NPC, Spawn)
local quest = GetQuest(Spawn, 1234)
if quest ~= nil then
Say(NPC, "You have the quest")
else
Say(NPC, "You do not have the quest")
end
end
The NPC will respond if the player who hailed it has quest 1234
Notes
Returns a quest pointer