Difference between revisions of "LUA:ProcessSpell"
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| − | = LUA Functions: | + | = LUA Functions: ProcessSpell() = |
| − | + | Makes the given spawn cast on the given target using the spell list assigned in the DB | |
==== Syntax ==== | ==== Syntax ==== | ||
| − | + | ProcessSpell(param1, param2, param3) | |
==== Parameters ==== | ==== Parameters ==== | ||
| − | ; Required - ''param1'' (Spawn), ''param2'' (Spawn), ''param3'' ( | + | ; Required - ''param1'' (Spawn), ''param2'' (Spawn), ''param3'' (float) |
| − | : ''param1'' is the spawn | + | : ''param1'' is the spawn casting |
| − | : ''param2'' is the | + | : ''param2'' is the target |
| − | : ''param3'' is the | + | : ''param3'' is the distance between the two spawns |
==== Usage ==== | ==== Usage ==== | ||
<pre> | <pre> | ||
| − | function | + | function hailed(NPC, Spawn) |
| − | + | ProcessSpell(NPC, Spawn, GetDistance(NPC, Spawn)) | |
| − | |||
end | end | ||
</pre> | </pre> | ||
| − | This | + | This will make the spawn try to cast a spell on the player who hails it |
== Notes == | == Notes == | ||
| − | + | Returns a bool, true if a spell started to be cast | |
Latest revision as of 20:18, 28 August 2013
LUA Functions: ProcessSpell()
Makes the given spawn cast on the given target using the spell list assigned in the DB
Syntax
ProcessSpell(param1, param2, param3)
Parameters
- Required - param1 (Spawn), param2 (Spawn), param3 (float)
- param1 is the spawn casting
- param2 is the target
- param3 is the distance between the two spawns
Usage
function hailed(NPC, Spawn)
ProcessSpell(NPC, Spawn, GetDistance(NPC, Spawn))
end
This will make the spawn try to cast a spell on the player who hails it
Notes
Returns a bool, true if a spell started to be cast