Difference between revisions of "LUA:GetItemByID"
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Latest revision as of 19:09, 13 August 2013
This function will return an item pointer to an item with the item id used. For include bank 0 = false 1 = true.
Syntax
GetItemByID([Spawn] Player, [int32] item_id, [int8] count, [int8] include_bank)
Usage
function hailed(NPC, Spawn)
GetItemByID(Spawn, 12345678, 1, 0)
end
When an npc with this function is hailed, the function will return the pointer from an item the player has with the id of 12345678, if they have the item. This will not check their bank.