Difference between revisions of "LUA:HasQuest"

(Created page with "= LUA Functions: HasQuest() = Returns a true or false if a player has a quest. ==== Syntax ==== HasQuest(Spawn, QuestID) ==== Usage ==== function hailed(NPC, Spawn) if HasQ...")
 
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= LUA Functions: HasQuest() =
 
 
Returns a true or false if a player has a quest.
 
Returns a true or false if a player has a quest.
  

Latest revision as of 17:24, 3 May 2013

Returns a true or false if a player has a quest.

Syntax

HasQuest(Spawn, QuestID)

Usage

function hailed(NPC, Spawn)
  if HasQuest(Spawn, 1) then
       Example()
  end
end

This runs the function "Example" when an npc is hailed if a player has the quest with an ID of 1.


Back to LUA Quests Index