Difference between revisions of "LUA:GetTradeskillClass"
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This makes the NPC respond to the player who hails it with the players tradeskill class id. | This makes the NPC respond to the player who hails it with the players tradeskill class id. | ||
| + | |||
| + | ==== Reference ==== | ||
| + | Tradeskill class id's | ||
| + | |||
| + | 1 - Artisan | ||
| + | |||
| + | 2 - Craftsman | ||
| + | |||
| + | 3 - Provisioner | ||
| + | |||
| + | 4 - Woodworker | ||
| + | |||
| + | 5 - Carpenter | ||
| + | |||
| + | 6 - Outfitter | ||
| + | |||
| + | 7 - Armorer | ||
| + | |||
| + | 8 - Weaponsmith | ||
| + | |||
| + | 9 - Tailor | ||
| + | |||
| + | 10 - Scholar | ||
| + | |||
| + | 11 - Jeweler | ||
| + | |||
| + | 12 - Sage | ||
| + | |||
| + | 13 - Alchemist | ||
Latest revision as of 16:25, 9 January 2013
LUA Functions: GetTradeskillClass()
Returns the tradeskill class id for the given spawn.
Syntax
var = GetTradeskillClass(param1)
Parameters
- Required - param1 (Spawn)
- param1 is the spawn whos tradeskill class id we are getting
Usage
function hailed(NPC, Spawn)
Say(NPC, "Your tradeskill class id is " .. GetTradeskillClass(Spawn) .. "!")
end
This makes the NPC respond to the player who hails it with the players tradeskill class id.
Reference
Tradeskill class id's
1 - Artisan
2 - Craftsman
3 - Provisioner
4 - Woodworker
5 - Carpenter
6 - Outfitter
7 - Armorer
8 - Weaponsmith
9 - Tailor
10 - Scholar
11 - Jeweler
12 - Sage
13 - Alchemist