Difference between revisions of "LUA:SendOptionWindow"
(Created page with "= LUA Functions: SendOptionWindow() = Sends the option window to the given client ==== Syntax ==== SendOptionWindow(param1, param2, param3, [param4]) ==== Parameters ==== ; Re...") |
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Latest revision as of 21:41, 8 January 2013
LUA Functions: SendOptionWindow()
Sends the option window to the given client
Syntax
SendOptionWindow(param1, param2, param3, [param4])
Parameters
- Required - param1 (Option Window), param2 (Spawn), param3 (String)
- param1 The option window to send
- param2 The player to send the window to
- param3 The option window title
- Optional - param4 (String)
- param4 The lua function to call if the cancel button is selected
Usage
function hailed(NPC, Spawn) window = CreateOptionWindow(); AddOptionWindowOption(window, "Test 1", "Test 1 description", 0, 0, "Test1") AddOptionWindowOption(window, "Test 2", "Test 2 description", 0, 1, "Test2") SendOptionWindow(window, Spawn, "Option Window Test", "TestCancel") end function Test1(NPC, Spawn) Shout(Spawn, "Test 1") end function Test2(NPC, Spawn) Shout(Spawn, "Test 2") end function TestCancel(NPC, Spawn) Shout(Spawn, "Test cancel") end
Sends the option window to the player